BEHIND THE WHEEL

About DriveMad.lol

DriveMad.lol is an independent fan site for people who enjoy Drive Mad. We bring the original Fancade player, browser help, and practical driving tips together in one place. Separate pages for Drift Boss, Eggy Car, and Monster Tracks offer other driving challenges without replacing the original game.

The game belongs to its creator

Drive Mad was created by Martin Magni. We are not Fancade, the developer, or an official partner. The game is loaded from Fancade’s own servers after you press Play. We do not host or distribute copies of its game files.

Learn more on the official Drive Mad wiki and read Fancade’s web player and embedding documentation.

More driving games

Drift Boss is by MarketJS and Eggy Car is by Beedo Games; their play links currently open GameDistribution in a new tab. Monster Tracks is by Martin Magni and uses Fancade. Each page identifies its game and provider. We are an independent site, not the developer or an official partner.

Drift Boss · Eggy Car · Monster Tracks

Original games

We also make small browser games for this site: Gravity Flip is an independent one-button runner inspired by TOGETOBI, Cone Courier is a three-lane parcel run, Signal Sprint is a traffic-light timing challenge, and Pocket Parking has six parking courses. Their code and cover illustrations are created for DriveMad.lol. Find them in the game directory; each page explains its rules and controls.

How we collect game discoveries

The DriveMad.lol site operator is responsible for the collection process, source checks, and corrections. Our automated collection reads official itch.io, Steam, and Epic Games Store sources to create game directory entries. These entries present the creator’s information and an official project or store link; collection does not require us to play the game.

Our Discover section focuses on recent games, including driving, physics, and short-session games. We check the named author or developer, official project or store address, source-listed platform and access status, and the available cover and description before publishing. Browser games and games that require downloading and installation are labeled separately; a store listing does not mean the game can run on this site.

  1. Collect official project links and identify the creator. Keep the original game’s release date separate from when we found it or published its directory entry. If the source does not provide a verified release date, leave it unknown; an RSS date is not automatically the release date.
  2. Keep the author’s original description and cover with source credits. Check source-listed platforms and price, deduplicate official project or store URLs, and keep different authors’ same-name games separate. Prices and promotional offers describe the source check and can change; use the official store for current regional pricing and requirements.
  3. Generate a directory page when the required source information and assets are available. Candidates with missing or conflicting information remain local drafts without public pages or sitemap entries.

Some older entries include actual playtest notes recorded with AI-assisted browser operation. We retain those notes separately, with their test date, device, and scope; they are not personal experiences attributed to an invented human reviewer. A collected source entry does not claim verified controls, device compatibility, completed levels, or a rating. A desktop session does not establish physical-phone support, and a narrow viewport checks page layout rather than touch controls.

Creator descriptions and creator covers are credited separately from our playtest notes. We link to the official project or store rather than hosting its game files. Our independent Gravity Flip implementation is a different game from TOGETOBI’s original; its page identifies that relationship. Source links identify authorship, and do not by themselves grant a license to copy a game.

We add new directory entries as the required source checks are completed. We do not publish incomplete pages to meet a quota. When a correction changes a page’s content, we update its content date; a build or a fresh automated collection does not count as a new review.

To request a correction, use our contact page. Include the article address, the statement in question, and an official source or details of the issue. For a control or loading issue, include your device and browser so we can distinguish it from the scope of the recorded test.

Our current site experience

Site advertising is currently disabled. We do not load Adsterra or Google AdSense scripts or show site advertising placements. Advertising shown by the embedded game, if any, is controlled by its provider. Playing does not require clicking an advertisement.

Our guides

Our pages explain the original game, common browser issues, and the different names used to find Drive Mad online. We do not claim to offer an unverified sequel or a way around a school or workplace network’s rules. General practice suggestions are not a numbered walkthrough or a claim that every level has been completed.

Our own game cover artwork is original illustration, not a screenshot. Discovery pages instead identify the author’s original cover and source. No player ratings or download counts are invented.

BACK TO THE GAME ↗